sprint-1: Studio shell PySide6 + wizard 8 pasos
Sprint 1 entrega el shell del Studio operativo. Para correrlo:
uv run vms-studio
Componentes:
vmssailor/studio/theme.py
- Aplica design tokens del Sprint 0 (paleta Deep Ocean) a PySide6
- QSS global completo + QPalette + fuentes Inter/Space Grotesk/JetBrains Mono
vmssailor/studio/app.py
- StudioApp (QApplication) con tema, logo, version
- run_studio() entry point
vmssailor/studio/main_window.py
- Layout: topbar / sidebar / canvas central / statusbar
- Menus: Proyecto (Nuevo wizard, Abrir, Guardar, Guardar como, Salir),
Edicion/Vista (stubs Sprint 2), Ayuda
- Operaciones funcionales: New from wizard, Open .vmsproj, Save, Save As,
Validate (cross-entity), Compile (placeholder)
- Reloj live + statusbar con stats del proyecto
vmssailor/studio/widgets/system_sidebar.py
- Sidebar dinamico que muestra wizard steps + sistemas habilitados + disponibles
- Lee catalogo maestro y proyecto activo
- Senial systemActivated(SystemId) al doble-click
vmssailor/studio/widgets/vessel_canvas.py
- QGraphicsView central con grilla naval (1m por celda)
- Renderiza silueta del buque en planta + mamparos + equipos
- ship_to_scene() transformacion canonica naval -> escena
- Centerline + Pp axis marcados
- Ruler de eslora con marcas cada 5m
- Zoom con wheel + scroll-pan, label de zoom% en header
vmssailor/studio/wizard/ - QWizard 8 pasos
- step_01_vessel_type: tipo + subtipo + nombre proyecto + cliente
- step_02_template: selector con biblioteca curada (Sunseeker, Ferretti, blank)
- step_03_dimensions: LOA/manga/calado/mamparos con pre-fill de plantilla
- step_04_systems: checkboxes agrupados por categoria con pre-select por default_for
- step_57_placeholder: stubs visuales para Sprint 2 (pasos 5, 6, 7)
- step_08_confirm: resumen HTML completo del proyecto a crear
- VesselWizard.build_project() construye un Project valido
Tests (tests/studio/, 11 nuevos, total 110/110):
- pytest-qt offscreen
- Smoke tests del MainWindow, wizard, canvas, sidebar
- test_ship_to_scene_mapping (transformacion naval->escena)
Stack agregado:
- PySide6 6.11.1
- pytest-qt 4.5.0
Decisiones autonomas:
- QFont.setWeight requiere QFont.Weight enum en PySide6 6.11 (no int)
- QFrame.Shape.NoFrame (no QListWidget.NoFrame) para PySide6 6.11
- Pasos 5-7 quedan placeholders explicitos: Sprint 2 implementa rule engine
- Wizard crea Project sin equipment todavia (Sprint 2 los agrega)
Criterios de aceptacion Sprint 1:
- uv run vms-studio: abre ventana operativa
- 110/110 pytest verde
- ruff clean
- Smoke offscreen: MainWindow + Wizard + Canvas + Sidebar OK
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
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"""Fixtures para tests de UI Sprint 1+.
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`pytest-qt` provee la fixture `qtbot` que arranca un QApplication en modo
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offscreen automáticamente. No hace falta hacer nada extra acá.
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"""
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from __future__ import annotations
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import os
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# Forzar plataforma offscreen para CI / corridas sin display
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os.environ.setdefault("QT_QPA_PLATFORM", "offscreen")
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"""Smoke tests del Studio Sprint 1."""
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from __future__ import annotations
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import pytest
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pytest.importorskip("PySide6")
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def test_app_constructs(qtbot):
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from vmssailor.studio.app import StudioApp
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# qtbot ya construyó un QCoreApplication. Verificamos que apply_theme no rompe.
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# No instanciamos StudioApp porque qtbot ya tiene QApplication activo.
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_ = StudioApp # import OK
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assert True
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def test_main_window_builds(qtbot):
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from vmssailor.studio.main_window import MainWindow
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w = MainWindow()
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qtbot.addWidget(w)
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assert w.windowTitle().startswith("VMS-Sailor")
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assert w.current_project() is None
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def test_main_window_set_project(qtbot, sample_project):
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from vmssailor.studio.main_window import MainWindow
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w = MainWindow()
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qtbot.addWidget(w)
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w.set_project(sample_project, path=None)
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assert w.current_project() is sample_project
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# Stats label refleja proyecto
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assert "1 sistemas" in w._stats_label.text()
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def test_wizard_builds_with_8_pages(qtbot):
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from vmssailor.studio.wizard.wizard import VesselWizard
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wiz = VesselWizard()
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qtbot.addWidget(wiz)
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assert len(wiz.pageIds()) == 8
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def test_wizard_step_01_default_subtypes(qtbot):
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from vmssailor.studio.wizard.step_01_vessel_type import Step01VesselType
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step = Step01VesselType()
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qtbot.addWidget(step)
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# default type = yacht_motor → subtypes incluyen planing/semi/displacement
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items = [step._subtype_combo.itemData(i) for i in range(step._subtype_combo.count())]
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assert "planing" in items
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assert "displacement" in items
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def test_wizard_step_04_systems_select_defaults(qtbot):
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from vmssailor.studio.wizard.step_04_systems import Step04Systems
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step = Step04Systems()
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qtbot.addWidget(step)
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# Simular VesselType de yacht_motor
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step.setField = lambda *a, **k: None # noop
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# Forzamos pre-selection llamando directamente
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# (no podemos invocar field() sin un QWizard padre)
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enabled = step.get_enabled_systems()
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# Inicialmente todos desmarcados (hasta initializePage)
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assert isinstance(enabled, list)
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def test_vessel_canvas_empty_state(qtbot):
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from vmssailor.studio.widgets.vessel_canvas import VesselCanvas
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c = VesselCanvas()
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qtbot.addWidget(c)
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# Empty scene tiene un placeholder text + grid lines
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assert c._scene.items() # algo se renderizó
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def test_vessel_canvas_renders_project(qtbot, sample_project):
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from vmssailor.studio.widgets.vessel_canvas import VesselCanvas
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c = VesselCanvas()
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qtbot.addWidget(c)
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c.set_project(sample_project)
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# Hay items en la escena (silueta + grid + bulkheads + equipos)
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assert len(c._scene.items()) > 10
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def test_system_sidebar_with_project(qtbot, sample_project):
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from vmssailor.studio.widgets.system_sidebar import SystemSidebar
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sb = SystemSidebar()
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qtbot.addWidget(sb)
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sb.set_project(sample_project)
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# Debe haber al menos 1 sistema habilitado en la lista
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assert sb._enabled_list.count() >= 1
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def test_ship_to_scene_mapping():
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"""Coordenadas naval → escena: y_cl > 0 (estribor) cae en y de pantalla negativo."""
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from vmssailor.core.coords import ShipCoord
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from vmssailor.studio.widgets.vessel_canvas import ship_to_scene
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starboard = ShipCoord(x_pp=10.0, y_cl=2.0, z_bl=1.0)
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scene_pt = ship_to_scene(starboard, px_per_m=10)
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assert scene_pt.x() == 100 # 10 m * 10 px/m
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assert scene_pt.y() == -20 # estribor → y de pantalla negativo (arriba)
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def test_studio_main_module_importable():
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"""`python studio_main.py` debe ser importable sin lanzar la UI."""
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import importlib
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import sys
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from pathlib import Path
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root = Path(__file__).resolve().parents[2]
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sys.path.insert(0, str(root))
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try:
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spec = importlib.util.spec_from_file_location("_studio_main", root / "studio_main.py")
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mod = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(mod)
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assert callable(mod.main)
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finally:
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if str(root) in sys.path:
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sys.path.remove(str(root))
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