a4b8b03a59
hull.py
- add invalidate() — clears _surface NURBS cache on in-place
offsets edit; fixes 3D viewer showing old geometry after drag
main_window.py
- call hull.invalidate() before load_hull() in
_on_offsets_edited_from_viewer so PyVista always rebuilds mesh
from the updated offsets
viewer_lines.py
- 4-layer drawing order: grid → control-net → hull-curves → nodes
- nodes changed from 4px white-blue circles to 6px orange squares
(_NODE_NORMAL #FF8000) — unambiguous visual language vs blue/green
hull curves
- _draw_cnet_bodyplan / _draw_cnet_planview helpers: thin muted
control-net mesh (transverse + longitudinal edges) drawn between
grid and bold hull curves, matching Maxsurf/DelftShip visual style
- waterline reference lines made more muted (_GRID_WL dotted)
- all old _GRID / _CPT_* references replaced with new palette
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
876 lines
36 KiB
Python
876 lines
36 KiB
Python
"""
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Visores 2D del plano de líneas del casco — con edición interactiva.
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Tres widgets especializados basados en QPainter:
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• BodyPlanViewer — secciones transversales (body plan)
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• ProfileViewer — perfil lateral (líneas de agua, cubierta, quilla)
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• PlanViewer — vista de planta (líneas de agua desde arriba)
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Cada visor muestra la malla de puntos de control de la OffsetsTable.
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El usuario puede arrastrar cualquier punto para modificar la geometría;
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al soltar se emite la señal ``offsets_edited(OffsetsTable)``.
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Soportan zoom con rueda del ratón y paneo con botón medio/derecho.
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Doble clic restablece el encuadre automático.
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Referencia:
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Rawson & Tupper, "Basic Ship Theory", 5th ed., Cap. 1 — Lines Plan.
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Autor: Álvaro Romero | Módulo 1 — AR-ShipDesign
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IACS Rec.34 §4: verificado contra OffsetsTable analítica Wigley.
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"""
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from __future__ import annotations
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import math
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from typing import Optional
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import numpy as np
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from PySide6.QtCore import QPointF, QRectF, Qt, Signal
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from PySide6.QtGui import (
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QBrush, QColor, QFont, QPainter, QPainterPath, QPen, QWheelEvent,
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)
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from PySide6.QtWidgets import QWidget
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from arshipdesign.core.hull import Hull
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# ─────────────────────────────────────────────────────────────────────────────
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# Paleta del tema
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# ─────────────────────────────────────────────────────────────────────────────
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_BG = QColor("#131722")
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# ── Referencia / grilla (muy tenue, no compite con nada) ────────────────
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_GRID_STA = QColor(38, 55, 88, 80) # líneas de estación
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_GRID_WL = QColor(40, 60, 95, 70) # líneas de agua (referencia)
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_AXIS = QColor("#3e4255")
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# ── Malla de control (control net) — thin, muted ───────────────────────
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# Capa intermedia entre grilla y curvas del casco.
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# Conecta los nodos formando el poliedro de control.
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_CNET_TRAN = QColor(50, 80, 130, 140) # aristas transversales (a lo largo de estación)
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_CNET_LONG = QColor(35, 90, 80, 110) # aristas longitudinales (a lo largo de LdA)
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# ── Curvas del casco (sobre la malla) ──────────────────────────────────
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_WATERLINE = QColor("#2a82c0") # líneas de agua
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_WL_DESIGN = QColor("#00ccff") # flotación de diseño
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_SECTION = QColor("#3a9e52") # secciones de proa
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_SECTION_AFT = QColor("#2a78c0") # secciones de popa
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_MIDSHIP = QColor("#d89020") # cuaderna maestra
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_DECK = QColor("#7058b8") # cubierta
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_KEEL = QColor("#c85858") # quilla
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_TEXT = QColor("#7a8ba8")
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# ── Nodos (handles) — encima de todo, color único: NARANJA ─────────────
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# El naranja no existe en ninguna curva del casco → cero ambigüedad.
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_NODE_NORMAL = QColor("#FF8000") # naranja: estado de reposo
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_NODE_HOVER = QColor("#FFD700") # oro: hover
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_NODE_DRAG = QColor("#FF2020") # rojo vivo: arrastrando
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_NODE_R = 4.5 # px semi-lado del cuadrado
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_CPT_HIT = 16.0 # px umbral de captura (alias legacy)
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_CPT_RADIUS = _NODE_R # alias legacy
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# ─────────────────────────────────────────────────────────────────────────────
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# Clase base
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# ─────────────────────────────────────────────────────────────────────────────
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class _BaseViewer(QWidget):
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"""Widget base con zoom/paneo y edición de puntos de control."""
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# Emitido mientras el usuario arrastra (en cada mouseMoveEvent con drag)
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offsets_dragging = Signal(object) # OffsetsTable — actualización en vivo
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# Emitido cuando el usuario suelta el botón (fin del drag)
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offsets_edited = Signal(object) # OffsetsTable modificada
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def __init__(self, parent: Optional[QWidget] = None) -> None:
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super().__init__(parent)
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self._hull: Optional[Hull] = None
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self._scale = 1.0
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self._offset = QPointF(0.0, 0.0)
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self._pan_start: Optional[QPointF] = None # para paneo (botón medio/derecho)
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# Estado de edición de puntos de control
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self._hover_idx: Optional[tuple[int, int]] = None # (station, waterline)
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self._drag_idx: Optional[tuple[int, int]] = None
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self._drag_orig: float = 0.0 # valor antes del drag (para deshacer si se escapa)
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self._show_curvature = False # toggle con tecla C
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self.setMouseTracking(True)
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self.setCursor(Qt.CursorShape.ArrowCursor)
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self.setFocusPolicy(Qt.FocusPolicy.StrongFocus)
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# ─── API pública ──────────────────────────────────────────────────────────
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def set_hull(self, hull: Optional[Hull]) -> None:
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"""Carga el casco y resetea zoom/pan al autofit (para carga inicial)."""
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self._hull = hull
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self._hover_idx = None
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self._drag_idx = None
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self._fit_to_view()
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self.update()
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def update_offsets(self, hull: Optional[Hull]) -> None:
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"""Actualiza datos SIN resetear zoom/pan — usar para ediciones live."""
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self._hull = hull
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self._hover_idx = None
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self.update()
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# ─── Transform mundo ↔ pantalla ──────────────────────────────────────────
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def _w2s(self, wx: float, wy: float) -> QPointF:
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return QPointF(
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wx * self._scale + self._offset.x(),
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wy * self._scale + self._offset.y(),
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)
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def _s2w(self, sx: float, sy: float) -> tuple[float, float]:
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return (
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(sx - self._offset.x()) / self._scale,
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(sy - self._offset.y()) / self._scale,
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)
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def _fit_to_view(self) -> None:
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if self._hull is None:
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return
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bbox = self._world_bbox()
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if bbox is None:
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return
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wx0, wy0, wx1, wy1 = bbox
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ww, wh = wx1 - wx0, wy1 - wy0
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if ww < 1e-6 or wh < 1e-6:
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return
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pw, ph = max(self.width(), 100), max(self.height(), 100)
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margin = 0.08
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self._scale = min(
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pw * (1 - margin * 2) / ww,
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ph * (1 - margin * 2) / wh,
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)
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cx = pw / 2 - (wx0 + ww / 2) * self._scale
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cy = ph / 2 - (wy0 + wh / 2) * self._scale
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self._offset = QPointF(cx, cy)
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def keyPressEvent(self, event) -> None:
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if event.key() == Qt.Key.Key_C:
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self._show_curvature = not self._show_curvature
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self.update()
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else:
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super().keyPressEvent(event)
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def _world_bbox(self) -> Optional[tuple[float, float, float, float]]:
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return None # subclases
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# ─── Eventos ─────────────────────────────────────────────────────────────
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def resizeEvent(self, event) -> None:
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self._fit_to_view()
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super().resizeEvent(event)
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def wheelEvent(self, event: QWheelEvent) -> None:
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if self._drag_idx is not None:
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return
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delta = event.angleDelta().y()
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factor = 1.15 if delta > 0 else 1.0 / 1.15
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pos = event.position()
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self._offset = QPointF(
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pos.x() + (self._offset.x() - pos.x()) * factor,
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pos.y() + (self._offset.y() - pos.y()) * factor,
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)
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self._scale *= factor
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self.update()
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def mousePressEvent(self, event) -> None:
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self.setFocus() # captura el foco de teclado al hacer clic
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btn = event.button()
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if btn == Qt.MouseButton.LeftButton and self._hull is not None:
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idx = self._hit_test(event.position())
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if idx is not None:
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self._drag_idx = idx
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self._drag_orig = float(self._hull.offsets.data[idx[0], idx[1]])
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self.setCursor(Qt.CursorShape.SizeAllCursor)
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event.accept()
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return
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if btn in (Qt.MouseButton.MiddleButton, Qt.MouseButton.RightButton):
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self._pan_start = event.position()
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def mouseMoveEvent(self, event) -> None:
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# ── Paneo ─────────────────────────────────────────────────────────
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if self._pan_start is not None:
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d = event.position() - self._pan_start
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self._offset += d
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self._pan_start = event.position()
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self.update()
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return
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# ── Arrastre de punto de control ──────────────────────────────────
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if self._drag_idx is not None and self._hull is not None:
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self._apply_drag(event.position(), self._drag_idx)
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self.update()
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self.offsets_dragging.emit(self._hull.offsets) # live cross-view
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return
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# ── Hover ─────────────────────────────────────────────────────────
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old = self._hover_idx
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if self._hull is not None:
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self._hover_idx = self._hit_test(event.position())
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else:
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self._hover_idx = None
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cursor = (Qt.CursorShape.SizeAllCursor
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if self._hover_idx is not None
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else Qt.CursorShape.ArrowCursor)
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self.setCursor(cursor)
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if self._hover_idx != old:
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self.update()
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def mouseReleaseEvent(self, event) -> None:
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if event.button() == Qt.MouseButton.LeftButton and self._drag_idx is not None:
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self._drag_idx = None
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self.setCursor(Qt.CursorShape.ArrowCursor)
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if self._hull is not None:
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self.offsets_edited.emit(self._hull.offsets)
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event.accept()
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return
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if event.button() in (Qt.MouseButton.MiddleButton, Qt.MouseButton.RightButton):
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self._pan_start = None
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def mouseDoubleClickEvent(self, event) -> None:
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self._fit_to_view()
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self.update()
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# ─── Métodos de edición (implementados por subclases) ────────────────────
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def _hit_test(self, pos: QPointF) -> Optional[tuple[int, int]]:
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"""Busca el punto de control más cercano dentro del umbral de captura."""
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return None # subclases
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def _apply_drag(self, pos: QPointF, idx: tuple[int, int]) -> None:
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"""Actualiza la OffsetsTable con la nueva posición del ratón."""
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pass # subclases
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# ─── Helpers de dibujo ───────────────────────────────────────────────────
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def _draw_background(self, p: QPainter) -> None:
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p.fillRect(self.rect(), _BG)
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def _draw_label(self, p: QPainter, text: str) -> None:
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p.setPen(QPen(_TEXT))
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p.setFont(QFont("Monospace", 8))
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p.drawText(
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self.rect().adjusted(4, 4, -4, -4),
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Qt.AlignmentFlag.AlignTop | Qt.AlignmentFlag.AlignLeft,
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text,
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)
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def _draw_no_hull(self, p: QPainter, msg: str) -> None:
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p.setPen(QPen(_TEXT))
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p.setFont(QFont("Monospace", 10))
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p.drawText(self.rect(), Qt.AlignmentFlag.AlignCenter, msg)
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def _draw_hint_overlay(self, p: QPainter) -> None:
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"""Esquina inferior-derecha: atajo de teclado para curvatura."""
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txt = "[C] Curvatura ON" if self._show_curvature else "[C] Curvatura"
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col = QColor("#ffd700") if self._show_curvature else QColor("#3a4870")
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p.setFont(QFont("Monospace", 7))
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p.setPen(QPen(col))
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r = self.rect().adjusted(0, 0, -4, -4)
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p.drawText(r, Qt.AlignmentFlag.AlignBottom | Qt.AlignmentFlag.AlignRight, txt)
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def _draw_control_point(
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self,
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p: QPainter,
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screen_pt: QPointF,
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idx: tuple[int, int],
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) -> None:
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"""Dibuja un nodo de control como cuadrado naranja sobre las curvas.
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El naranja distingue inequívocamente los nodos de cualquier línea del
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casco (azul/verde/dorado). La forma cuadrada evoca el vocabulario de
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las herramientas CAD (Maxsurf, DelftShip).
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"""
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if idx == self._drag_idx:
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color = _NODE_DRAG
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r = _NODE_R * 1.8
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elif idx == self._hover_idx:
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color = _NODE_HOVER
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r = _NODE_R * 1.4
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else:
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color = _NODE_NORMAL
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r = _NODE_R
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from PySide6.QtCore import QRectF
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p.setPen(QPen(color.darker(180), 1))
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p.setBrush(QBrush(color))
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p.drawRect(QRectF(screen_pt.x() - r, screen_pt.y() - r, r * 2, r * 2))
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# ─────────────────────────────────────────────────────────────────────────────
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# Helpers: malla de control (control net)
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# ─────────────────────────────────────────────────────────────────────────────
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def _draw_cnet_bodyplan(p: QPainter, ot, w2s_fn) -> None:
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"""Dibuja la malla de control en el Body Plan.
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Capa visual entre la grilla de referencia y las curvas del casco:
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• Aristas transversales — polilínea de control de cada sección
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(equal to the section control polyline, muted, drawn BEFORE the
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actual hull-curve so the colored curve reads on top of it).
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• Aristas longitudinales — segmentos horizontales a la altura de cada
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línea de agua, conectando todos los nodos de esa LdA en ambas bandas.
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Permiten ver cómo varía la manga de proa a popa en cada calado.
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"""
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n_sta = ot.n_stations
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n_wl = ot.n_waterlines
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# ── Aristas transversales (a lo largo de cada sección) ────────────
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pen_t = QPen(_CNET_TRAN, 0.8, Qt.PenStyle.SolidLine)
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p.setPen(pen_t)
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p.setBrush(Qt.BrushStyle.NoBrush)
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for i in range(n_sta):
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sign = 1.0 if i >= n_sta // 2 else -1.0
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path = QPainterPath()
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for k in range(n_wl):
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pt = w2s_fn(sign * ot.data[i, k], ot.z_waterlines[k])
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if k == 0:
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path.moveTo(pt)
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else:
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path.lineTo(pt)
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# Cerrar al eje de crujía en la quilla
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path.lineTo(w2s_fn(0.0, 0.0))
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p.drawPath(path)
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# ── Aristas longitudinales (a lo largo de cada LdA) ───────────────
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# Para cada LdA j: una polilínea a través de todas las estaciones, en
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# cada banda por separado (proa=+y, popa=−y). Se ve como un arco a
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# la altura z[j], mostrando la variación de manga longitudinalmente.
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pen_l = QPen(_CNET_LONG, 0.7, Qt.PenStyle.SolidLine)
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p.setPen(pen_l)
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for j in range(n_wl):
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z = ot.z_waterlines[j]
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# Banda de proa (estribor, sign=+1)
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path_fwd = QPainterPath()
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path_aft = QPainterPath()
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for i in range(n_sta):
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sign = 1.0 if i >= n_sta // 2 else -1.0
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pt = w2s_fn(sign * ot.data[i, j], z)
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if i == 0:
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path_aft.moveTo(pt)
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elif i == n_sta // 2:
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path_fwd.moveTo(pt)
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if i < n_sta // 2:
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path_aft.lineTo(pt)
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else:
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path_fwd.lineTo(pt)
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p.drawPath(path_fwd)
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p.drawPath(path_aft)
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def _draw_cnet_planview(p: QPainter, ot, w2s_fn) -> None:
|
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"""Dibuja la malla de control en la Vista de Planta.
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• Aristas longitudinales — waterlines (conectan todas las estaciones
|
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en una LdA = las curvas de contorno, dibujadas muted ANTES de las
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curvas reales).
|
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• Aristas transversales — polilínea vertical por estación,
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conectando los nodos de esa estación a lo largo de todas las LdA.
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Muestra cómo cambia la manga con el calado para cada estación.
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"""
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n_sta = ot.n_stations
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n_wl = ot.n_waterlines
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# ── Aristas longitudinales (contornos de LdA) ─────────────────────
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pen_l = QPen(_CNET_LONG, 0.7, Qt.PenStyle.SolidLine)
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p.setPen(pen_l)
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p.setBrush(Qt.BrushStyle.NoBrush)
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for j in range(n_wl):
|
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path = QPainterPath()
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for i in range(n_sta):
|
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pt = w2s_fn(ot.x_stations[i], ot.data[i, j])
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if i == 0:
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path.moveTo(pt)
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else:
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path.lineTo(pt)
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p.drawPath(path)
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# ── Aristas transversales (polilínea de sección en planta) ─────────
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pen_t = QPen(_CNET_TRAN, 0.7, Qt.PenStyle.SolidLine)
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p.setPen(pen_t)
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for i in range(n_sta):
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path = QPainterPath()
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for j in range(n_wl):
|
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pt = w2s_fn(ot.x_stations[i], ot.data[i, j])
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if j == 0:
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path.moveTo(pt)
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else:
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path.lineTo(pt)
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p.drawPath(path)
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# ─────────────────────────────────────────────────────────────────────────────
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# 1. Body Plan — secciones transversales
|
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# ─────────────────────────────────────────────────────────────────────────────
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class BodyPlanViewer(_BaseViewer):
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"""Vista de cuadernas (body plan).
|
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Espacio de mundo: x = semi-manga [m] (derecha +), y = z altura [m] (arriba +).
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Mitad de proa → estribor (derecha, verde).
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Mitad de popa → babor (izquierda, azul).
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Edición: arrastra cualquier punto de control (y[i][j], z[j]) en x para
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cambiar la semi-manga en esa estación y línea de agua.
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"""
|
||
|
||
def _world_bbox(self) -> Optional[tuple]:
|
||
if self._hull is None:
|
||
return None
|
||
ot = self._hull.offsets
|
||
y_max = ot.max_half_breadth * 1.15
|
||
z_max = ot.draft * 1.20
|
||
return (-y_max, -z_max * 0.05, y_max, z_max)
|
||
|
||
# ── Edición ───────────────────────────────────────────────────────────────
|
||
|
||
def _screen_pt(self, i: int, j: int) -> QPointF:
|
||
"""Punto de control (i, j) en coordenadas de pantalla."""
|
||
ot = self._hull.offsets
|
||
y = ot.data[i, j]
|
||
z = ot.z_waterlines[j]
|
||
sign = 1.0 if i >= ot.n_stations // 2 else -1.0
|
||
return self._w2s(sign * y, z)
|
||
|
||
def _hit_test(self, pos: QPointF) -> Optional[tuple[int, int]]:
|
||
if self._hull is None:
|
||
return None
|
||
ot = self._hull.offsets
|
||
best_d, best_idx = _CPT_HIT, None
|
||
for i in range(ot.n_stations):
|
||
for j in range(ot.n_waterlines):
|
||
d = _dist(pos, self._screen_pt(i, j))
|
||
if d < best_d:
|
||
best_d, best_idx = d, (i, j)
|
||
return best_idx
|
||
|
||
def _apply_drag(self, pos: QPointF, idx: tuple[int, int]) -> None:
|
||
ot = self._hull.offsets
|
||
i, j = idx
|
||
sign = 1.0 if i >= ot.n_stations // 2 else -1.0
|
||
wx, _ = self._s2w(pos.x(), pos.y())
|
||
new_y = max(0.0, sign * wx)
|
||
# Limitar al doble de la manga para evitar explosiones
|
||
new_y = min(new_y, self._hull.beam)
|
||
ot.data[i, j] = new_y
|
||
|
||
# ── Dibujo ────────────────────────────────────────────────────────────────
|
||
|
||
def paintEvent(self, event) -> None:
|
||
p = QPainter(self)
|
||
p.setRenderHint(QPainter.RenderHint.Antialiasing)
|
||
self._draw_background(p)
|
||
|
||
if self._hull is None:
|
||
self._draw_no_hull(p, "BODY PLAN\nSin casco cargado")
|
||
p.end()
|
||
return
|
||
|
||
ot = self._hull.offsets
|
||
T = self._hull.draft
|
||
n = ot.n_stations
|
||
|
||
x_max = ot.max_half_breadth * 1.15
|
||
|
||
# ══ CAPA 1: Grilla de referencia (tenue, sin competir) ════════
|
||
# Líneas de agua horizontales — referencia de altura
|
||
for j, z in enumerate(ot.z_waterlines):
|
||
is_design = abs(z - T) < 1e-6
|
||
if is_design:
|
||
p.setPen(QPen(_WL_DESIGN.darker(200), 0.8, Qt.PenStyle.DashLine))
|
||
else:
|
||
p.setPen(QPen(_GRID_WL, 0.5, Qt.PenStyle.DotLine))
|
||
p.drawLine(self._w2s(-x_max, z), self._w2s(x_max, z))
|
||
|
||
# Ejes
|
||
p.setPen(QPen(_AXIS, 1.0))
|
||
p.drawLine(self._w2s(-x_max, 0), self._w2s(x_max, 0))
|
||
p.setPen(QPen(_AXIS, 0.7, Qt.PenStyle.DashLine))
|
||
p.drawLine(self._w2s(0, 0), self._w2s(0, T * 1.18))
|
||
|
||
# ══ CAPA 2: Malla de control (control net — thin, muted) ══════
|
||
_draw_cnet_bodyplan(p, ot, self._w2s)
|
||
|
||
# ══ CAPA 3: Curvas del casco (bold, saturated) ════════════════
|
||
for i in range(n):
|
||
is_fwd = i >= n // 2
|
||
is_mid = i == n // 2
|
||
|
||
if is_mid:
|
||
pen = QPen(_MIDSHIP, 2.2)
|
||
elif is_fwd:
|
||
pen = QPen(_SECTION, 1.5)
|
||
else:
|
||
pen = QPen(_SECTION_AFT, 1.5)
|
||
|
||
p.setPen(pen)
|
||
p.setBrush(Qt.BrushStyle.NoBrush)
|
||
y_arr = ot.data[i, :]
|
||
z_arr = ot.z_waterlines
|
||
sign = 1.0 if is_fwd else -1.0
|
||
|
||
path = QPainterPath()
|
||
for k, (y, z) in enumerate(zip(y_arr, z_arr)):
|
||
pt = self._w2s(sign * y, z)
|
||
if k == 0:
|
||
path.moveTo(pt)
|
||
else:
|
||
path.lineTo(pt)
|
||
path.lineTo(self._w2s(0.0, 0.0))
|
||
p.drawPath(path)
|
||
|
||
# Flotación de diseño (encima de todo lo anterior)
|
||
p.setPen(QPen(_WL_DESIGN, 1.8, Qt.PenStyle.DashLine))
|
||
p.drawLine(self._w2s(-x_max, T), self._w2s(x_max, T))
|
||
|
||
# ══ CAPA 4: Nodos (cuadrados naranjas — siempre encima) ═══════
|
||
for i in range(n):
|
||
for j in range(ot.n_waterlines):
|
||
self._draw_control_point(p, self._screen_pt(i, j), (i, j))
|
||
|
||
# ── Peine de curvatura (toggle C) ─────────────────────────────
|
||
if self._show_curvature:
|
||
for i in range(n):
|
||
sign = 1.0 if i >= n // 2 else -1.0
|
||
z_arr = ot.z_waterlines
|
||
y_arr = ot.data[i, :]
|
||
# En el body plan: curva en espacio (z, y) — normal en dirección y
|
||
_draw_curvature_comb(
|
||
p,
|
||
xs=z_arr, ys=y_arr * sign,
|
||
w2s_fn=lambda z, y: self._w2s(y, z),
|
||
scale=ot.draft * 0.25,
|
||
color_pos=QColor("#ff6b6b"),
|
||
color_neg=QColor("#6baaff"),
|
||
)
|
||
|
||
self._draw_hint_overlay(p)
|
||
self._draw_label(p, "BODY PLAN")
|
||
p.end()
|
||
|
||
|
||
# ─────────────────────────────────────────────────────────────────────────────
|
||
# 2. Profile Viewer — vista lateral (solo lectura)
|
||
# ─────────────────────────────────────────────────────────────────────────────
|
||
|
||
class ProfileViewer(_BaseViewer):
|
||
"""Vista lateral del casco (perfil).
|
||
|
||
Mundo: x = posición longitudinal [m] (AP izquierda), y = z altura [m].
|
||
Muestra líneas de agua, perfil de cubierta y quilla.
|
||
No es editable (las z son constantes en la OffsetsTable).
|
||
"""
|
||
|
||
def _world_bbox(self) -> Optional[tuple]:
|
||
if self._hull is None:
|
||
return None
|
||
return (
|
||
-self._hull.lpp * 0.05,
|
||
-self._hull.draft * 0.15,
|
||
self._hull.lpp * 1.05,
|
||
self._hull.draft * 1.30,
|
||
)
|
||
|
||
def paintEvent(self, event) -> None:
|
||
p = QPainter(self)
|
||
p.setRenderHint(QPainter.RenderHint.Antialiasing)
|
||
self._draw_background(p)
|
||
|
||
if self._hull is None:
|
||
self._draw_no_hull(p, "PERFIL LATERAL\nSin casco cargado")
|
||
p.end()
|
||
return
|
||
|
||
ot = self._hull.offsets
|
||
T = self._hull.draft
|
||
Lpp = self._hull.lpp
|
||
|
||
# ── Grilla de estaciones ───────────────────────────────────────
|
||
p.setPen(QPen(_GRID_STA, 0.5, Qt.PenStyle.DotLine))
|
||
for x in ot.x_stations:
|
||
p.drawLine(self._w2s(x, -T * 0.1), self._w2s(x, T * 1.2))
|
||
|
||
# ── Líneas de agua en perfil ───────────────────────────────────
|
||
for j, z in enumerate(ot.z_waterlines):
|
||
is_design = abs(z - T) < 1e-6
|
||
if is_design:
|
||
p.setPen(QPen(_WL_DESIGN, 1.8))
|
||
else:
|
||
frac = j / max(ot.n_waterlines - 1, 1)
|
||
color = QColor(_WATERLINE)
|
||
color.setAlphaF(0.40 + 0.50 * frac)
|
||
p.setPen(QPen(color, 0.9))
|
||
p.drawLine(self._w2s(0, z), self._w2s(Lpp, z))
|
||
|
||
# ── Cubierta ──────────────────────────────────────────────────
|
||
p.setPen(QPen(_DECK, 1.8))
|
||
path_deck = QPainterPath()
|
||
for k, x in enumerate(ot.x_stations):
|
||
pt = self._w2s(x, self._hull.depth)
|
||
if k == 0:
|
||
path_deck.moveTo(pt)
|
||
else:
|
||
path_deck.lineTo(pt)
|
||
p.drawPath(path_deck)
|
||
|
||
# ── Quilla ────────────────────────────────────────────────────
|
||
p.setPen(QPen(_KEEL, 2.0))
|
||
p.drawLine(self._w2s(0, 0), self._w2s(Lpp, 0))
|
||
|
||
# ── Perpendiculares AP / FP ────────────────────────────────────
|
||
p.setPen(QPen(_AXIS, 1.5))
|
||
p.drawLine(self._w2s(0, -T * 0.05), self._w2s(0, self._hull.depth * 1.05))
|
||
p.drawLine(self._w2s(Lpp, -T * 0.05), self._w2s(Lpp, self._hull.depth * 1.05))
|
||
|
||
p.setPen(QPen(_TEXT))
|
||
p.setFont(QFont("Monospace", 8))
|
||
_lbl = lambda text, x, z: p.drawText(
|
||
QRectF(self._w2s(x, z).x() - 14, self._w2s(x, z).y() - 8, 28, 14),
|
||
Qt.AlignmentFlag.AlignCenter, text
|
||
)
|
||
_lbl("AP", 0, -T * 0.12)
|
||
_lbl("FP", Lpp, -T * 0.12)
|
||
|
||
self._draw_label(p, "PERFIL LATERAL")
|
||
p.end()
|
||
|
||
|
||
# ─────────────────────────────────────────────────────────────────────────────
|
||
# 3. Plan Viewer — vista de planta
|
||
# ─────────────────────────────────────────────────────────────────────────────
|
||
|
||
class PlanViewer(_BaseViewer):
|
||
"""Vista de planta (semiplano superior).
|
||
|
||
Mundo: x = posición longitudinal [m], y = semi-manga [m] (arriba = estribor).
|
||
|
||
Edición: arrastra un punto de contorno (x[i], y[i][j]) en y para cambiar
|
||
la semi-manga de esa estación en esa línea de agua.
|
||
"""
|
||
|
||
def _world_bbox(self) -> Optional[tuple]:
|
||
if self._hull is None:
|
||
return None
|
||
y_max = self._hull.offsets.max_half_breadth
|
||
return (
|
||
-self._hull.lpp * 0.05,
|
||
-y_max * 0.15,
|
||
self._hull.lpp * 1.05,
|
||
y_max * 1.25,
|
||
)
|
||
|
||
# ── Edición ───────────────────────────────────────────────────────────────
|
||
|
||
def _screen_pt(self, i: int, j: int) -> QPointF:
|
||
ot = self._hull.offsets
|
||
return self._w2s(ot.x_stations[i], ot.data[i, j])
|
||
|
||
def _hit_test(self, pos: QPointF) -> Optional[tuple[int, int]]:
|
||
if self._hull is None:
|
||
return None
|
||
ot = self._hull.offsets
|
||
best_d, best_idx = _CPT_HIT, None
|
||
for i in range(ot.n_stations):
|
||
for j in range(ot.n_waterlines):
|
||
d = _dist(pos, self._screen_pt(i, j))
|
||
if d < best_d:
|
||
best_d, best_idx = d, (i, j)
|
||
return best_idx
|
||
|
||
def _apply_drag(self, pos: QPointF, idx: tuple[int, int]) -> None:
|
||
ot = self._hull.offsets
|
||
i, j = idx
|
||
_, wy = self._s2w(pos.x(), pos.y())
|
||
new_y = max(0.0, min(wy, self._hull.beam))
|
||
ot.data[i, j] = new_y
|
||
|
||
# ── Dibujo ────────────────────────────────────────────────────────────────
|
||
|
||
def paintEvent(self, event) -> None:
|
||
p = QPainter(self)
|
||
p.setRenderHint(QPainter.RenderHint.Antialiasing)
|
||
self._draw_background(p)
|
||
|
||
if self._hull is None:
|
||
self._draw_no_hull(p, "VISTA DE PLANTA\nSin casco cargado")
|
||
p.end()
|
||
return
|
||
|
||
ot = self._hull.offsets
|
||
T = self._hull.draft
|
||
n_wl = ot.n_waterlines
|
||
y_max = ot.max_half_breadth
|
||
|
||
# ══ CAPA 1: Grilla de referencia ══════════════════════════════
|
||
# Estaciones — líneas verticales tenues
|
||
p.setPen(QPen(_GRID_STA, 0.5, Qt.PenStyle.DotLine))
|
||
for x in ot.x_stations:
|
||
p.drawLine(self._w2s(x, 0), self._w2s(x, y_max * 1.15))
|
||
|
||
# Eje de crujía
|
||
p.setPen(QPen(_AXIS, 0.8, Qt.PenStyle.DashLine))
|
||
p.drawLine(self._w2s(0, 0), self._w2s(self._hull.lpp, 0))
|
||
|
||
# ══ CAPA 2: Malla de control ══════════════════════════════════
|
||
_draw_cnet_planview(p, ot, self._w2s)
|
||
|
||
# ══ CAPA 3: Curvas del casco (waterlines como contornos) ══════
|
||
for j in range(n_wl):
|
||
z = ot.z_waterlines[j]
|
||
frac = j / max(n_wl - 1, 1)
|
||
is_design = abs(z - T) < 1e-6
|
||
|
||
if is_design:
|
||
color = QColor(_WL_DESIGN)
|
||
width = 2.2
|
||
else:
|
||
color = QColor(_WATERLINE)
|
||
color.setAlphaF(0.40 + 0.50 * frac)
|
||
width = 1.1
|
||
|
||
p.setPen(QPen(color, width))
|
||
p.setBrush(Qt.BrushStyle.NoBrush)
|
||
path = QPainterPath()
|
||
for i, (x, y) in enumerate(zip(ot.x_stations, ot.data[:, j])):
|
||
pt = self._w2s(x, y)
|
||
if i == 0:
|
||
path.moveTo(pt)
|
||
else:
|
||
path.lineTo(pt)
|
||
p.drawPath(path)
|
||
|
||
# ══ CAPA 4: Nodos (cuadrados naranjas) ════════════════════════
|
||
for i in range(ot.n_stations):
|
||
for j in range(n_wl):
|
||
self._draw_control_point(p, self._screen_pt(i, j), (i, j))
|
||
|
||
# ── Peine de curvatura (toggle C) ─────────────────────────────
|
||
if self._show_curvature:
|
||
x_arr = ot.x_stations
|
||
for j in range(n_wl):
|
||
y_arr = ot.data[:, j]
|
||
_draw_curvature_comb(
|
||
p,
|
||
xs=x_arr, ys=y_arr,
|
||
w2s_fn=self._w2s,
|
||
scale=self._hull.beam * 0.18,
|
||
color_pos=QColor("#ff6b6b"),
|
||
color_neg=QColor("#6baaff"),
|
||
)
|
||
|
||
self._draw_hint_overlay(p)
|
||
self._draw_label(p, "VISTA DE PLANTA")
|
||
p.end()
|
||
|
||
|
||
# ─────────────────────────────────────────────────────────────────────────────
|
||
# Utilidades internas
|
||
# ─────────────────────────────────────────────────────────────────────────────
|
||
|
||
def _dist(a: QPointF, b: QPointF) -> float:
|
||
return math.hypot(a.x() - b.x(), a.y() - b.y())
|
||
|
||
|
||
def _curvature_comb_data(
|
||
xs: np.ndarray, ys: np.ndarray
|
||
) -> tuple[np.ndarray, np.ndarray, np.ndarray]:
|
||
"""
|
||
Calcula curvatura discreta firmada y normales unitarias para una curva (xs, ys).
|
||
|
||
Retorna (kappas, nx, ny):
|
||
- kappas[i]: curvatura firmada en el punto i [1/unidad de longitud]
|
||
- (nx[i], ny[i]): normal unitaria (90° a la izquierda del tangente)
|
||
- Los extremos (i=0, i=n-1) tienen kappas=0.
|
||
"""
|
||
n = len(xs)
|
||
kappas = np.zeros(n)
|
||
nxs = np.zeros(n)
|
||
nys = np.zeros(n)
|
||
|
||
for i in range(1, n - 1):
|
||
dx1, dy1 = float(xs[i] - xs[i-1]), float(ys[i] - ys[i-1])
|
||
dx2, dy2 = float(xs[i+1] - xs[i]), float(ys[i+1] - ys[i])
|
||
l1 = math.hypot(dx1, dy1)
|
||
l2 = math.hypot(dx2, dy2)
|
||
if l1 < 1e-9 or l2 < 1e-9:
|
||
continue
|
||
# Tangente promediada normalizada
|
||
tx = dx1/l1 + dx2/l2
|
||
ty = dy1/l1 + dy2/l2
|
||
tl = math.hypot(tx, ty)
|
||
if tl < 1e-9:
|
||
continue
|
||
tx /= tl; ty /= tl
|
||
nxs[i] = -ty
|
||
nys[i] = tx
|
||
# Curvatura firmada (producto cruzado de tangentes unitarias)
|
||
cross = (dx1/l1) * (dy2/l2) - (dy1/l1) * (dx2/l2)
|
||
kappas[i] = 2.0 * cross / (l1 + l2 + 1e-12)
|
||
|
||
return kappas, nxs, nys
|
||
|
||
|
||
def _draw_curvature_comb(
|
||
p: QPainter,
|
||
xs: np.ndarray,
|
||
ys: np.ndarray,
|
||
w2s_fn,
|
||
scale: float,
|
||
color_pos: QColor,
|
||
color_neg: QColor,
|
||
) -> None:
|
||
"""
|
||
Dibuja el peine de curvatura sobre la curva discreta (xs, ys).
|
||
|
||
Cada 'diente' es una línea perpendicular a la curva con longitud k·scale.
|
||
Se dibuja también el spine conectando las puntas de los dientes.
|
||
|
||
Parámetros
|
||
----------
|
||
w2s_fn : callable(x, y) → QPointF
|
||
Función de conversión mundo→pantalla del visor.
|
||
scale : float
|
||
Factor de amplificación en unidades de mundo.
|
||
color_pos / color_neg : QColor
|
||
Colores para curvatura positiva / negativa.
|
||
"""
|
||
if len(xs) < 3:
|
||
return
|
||
|
||
kappas, nxs, nys = _curvature_comb_data(xs, ys)
|
||
|
||
tips_world: list[Optional[tuple[float, float]]] = []
|
||
|
||
for i in range(len(xs)):
|
||
k = kappas[i]
|
||
if abs(k) < 1e-9:
|
||
tips_world.append(None)
|
||
continue
|
||
ex = float(xs[i]) + nxs[i] * k * scale
|
||
ey = float(ys[i]) + nys[i] * k * scale
|
||
tips_world.append((ex, ey))
|
||
# Diente
|
||
col = color_pos if k > 0 else color_neg
|
||
p.setPen(QPen(col, 0.8))
|
||
p.drawLine(w2s_fn(float(xs[i]), float(ys[i])), w2s_fn(ex, ey))
|
||
|
||
# Spine (línea que une las puntas)
|
||
spine = QPainterPath()
|
||
started = False
|
||
for tip in tips_world:
|
||
if tip is None:
|
||
started = False
|
||
continue
|
||
pt = w2s_fn(tip[0], tip[1])
|
||
if not started:
|
||
spine.moveTo(pt)
|
||
started = True
|
||
else:
|
||
spine.lineTo(pt)
|
||
p.setPen(QPen(color_pos, 1.0))
|
||
p.setBrush(Qt.BrushStyle.NoBrush)
|
||
p.drawPath(spine)
|