fix(ui): smooth B-spline section/waterline curves + 3D ready-signal sync

- viewer_3d.py: add `ready` Signal emitted once QtInteractor finishes init
- main_window.py: connect ready signal to sync active hull into 3D viewer on startup
- viewer_lines.py: add _smooth_pts helper; replace straight polylines in BodyPlanViewer
  and PlanViewer CAPA 3 with B-spline interpolated curves (80 sample points)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-27 17:54:08 -04:00
parent eac3a3c965
commit 58228080e8
3 changed files with 53 additions and 10 deletions
+10
View File
@@ -841,6 +841,7 @@ class MainWindow(QMainWindow):
from arshipdesign.ui.widgets.viewer_3d import Viewer3DWidget, _PYVISTA_OK
if _PYVISTA_OK:
self._viewer_3d = Viewer3DWidget()
self._viewer_3d.ready.connect(self._on_3d_viewer_ready)
vp = self._module_area.four_viewport.viewport("perspective")
if vp is not None:
vp.set_canvas(self._viewer_3d)
@@ -1357,6 +1358,15 @@ class MainWindow(QMainWindow):
self._load_hull_viewers(hull, _skip_offsets_editor=True)
self.statusBar().showMessage(f"Offsets actualizados — {hull.name}")
def _on_3d_viewer_ready(self) -> None:
"""El plotter 3D terminó de inicializarse — sincronizar con el casco activo."""
if self._current_hull is not None and self._viewer_3d is not None:
try:
self._current_hull.invalidate()
self._viewer_3d.load_hull(self._current_hull)
except Exception as exc:
logger.warning("Error al sincronizar 3D tras init: %s", exc)
def _on_offsets_edited_from_viewer(self, offsets_table) -> None:
"""Slot: fin del drag — persistir + actualizar 3D + hidrostáticos.
+4 -1
View File
@@ -17,7 +17,7 @@ import logging
from typing import Optional
import numpy as np
from PySide6.QtCore import Qt, QTimer
from PySide6.QtCore import Qt, QTimer, Signal
from PySide6.QtWidgets import QLabel, QVBoxLayout, QWidget
logger = logging.getLogger("ui.viewer_3d")
@@ -50,6 +50,8 @@ class Viewer3DWidget(QWidget):
>>> v.reset_camera()
"""
ready: Signal = Signal()
def __init__(self, parent: Optional[QWidget] = None) -> None:
super().__init__(parent)
self._plotter: Optional["QtInteractor"] = None
@@ -114,6 +116,7 @@ class Viewer3DWidget(QWidget):
else:
self._load_default_wigley()
self._ready = True
self.ready.emit()
logger.info("Viewer3DWidget: QtInteractor iniciado correctamente")
except Exception as exc:
+39 -9
View File
@@ -365,6 +365,25 @@ def _draw_cnet_planview(p: QPainter, ot, w2s_fn) -> None:
p.drawPath(path)
def _smooth_pts(pts_2d: np.ndarray, n: int = 60) -> np.ndarray:
"""Muestrea n puntos de una B-spline interpolada a través de pts_2d.
pts_2d : shape (m, 2)
Returns shape (n, 2). Si hay < 4 puntos o falla el spline,
devuelve los puntos originales sin modificar.
"""
from arshipdesign.geometry.nurbs_curve import BSplineCurve
m = len(pts_2d)
if m < 4:
return pts_2d
try:
k = min(3, m - 1)
curve = BSplineCurve(pts_2d, degree=k)
return curve.sample(n) # shape (n, 2)
except Exception:
return pts_2d
# ─────────────────────────────────────────────────────────────────────────────
# 1. Body Plan — secciones transversales
# ─────────────────────────────────────────────────────────────────────────────
@@ -475,14 +494,20 @@ class BodyPlanViewer(_BaseViewer):
z_arr = ot.z_waterlines
sign = 1.0 if is_fwd else -1.0
# Smooth B-spline through the section data points
raw = np.column_stack([y_arr * sign, z_arr])
# Close to keel: append (0, 0) as the last interpolation point
keel_row = np.array([[0.0, 0.0]])
raw_closed = np.vstack([raw, keel_row])
smooth = _smooth_pts(raw_closed, n=80)
path = QPainterPath()
for k, (y, z) in enumerate(zip(y_arr, z_arr)):
pt = self._w2s(sign * y, z)
if k == 0:
for k_pt in range(len(smooth)):
pt = self._w2s(smooth[k_pt, 0], smooth[k_pt, 1])
if k_pt == 0:
path.moveTo(pt)
else:
path.lineTo(pt)
path.lineTo(self._w2s(0.0, 0.0))
p.drawPath(path)
# Flotación de diseño (encima de todo lo anterior)
@@ -691,15 +716,20 @@ class PlanViewer(_BaseViewer):
width = 2.2
else:
color = QColor(_WATERLINE)
color.setAlphaF(0.40 + 0.50 * frac)
width = 1.1
color.setAlphaF(0.45 + 0.45 * frac)
width = 1.2
p.setPen(QPen(color, width))
p.setBrush(Qt.BrushStyle.NoBrush)
# Smooth B-spline through the waterline data points
raw = np.column_stack([ot.x_stations, ot.data[:, j]])
smooth = _smooth_pts(raw, n=80)
path = QPainterPath()
for i, (x, y) in enumerate(zip(ot.x_stations, ot.data[:, j])):
pt = self._w2s(x, y)
if i == 0:
for k_pt in range(len(smooth)):
pt = self._w2s(smooth[k_pt, 0], smooth[k_pt, 1])
if k_pt == 0:
path.moveTo(pt)
else:
path.lineTo(pt)